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Project triangle strategy pre order
Project triangle strategy pre order





So I mulled it over a bit and here's my two cents on the matter: But if anyone has ideas on multipliers let me know.Ĭoming from Fire Emblem, XCOM, RTS games, and the like, where combat is either abstracted into a turn cycle where one party orders all its units around and passes the baton to the next one or not at all, I have thoroughly enjoyed TS' turn order mechanic and all the ways it can be manipulated.Īfter my first playthrough, I started to realise that this somehow felt way more like actual combat. Even without knowing the multipliers, I can see that Fred is obviously doing the most damage, especially since clear skies are very common, and I would assume that even in rain, Ezana lightning probably isn't out doing a boosted Blazing chains from Fred. And then Narve has the lowest magic but the longest range and versatility I guess. Core and Ezana are tied for 2nd magic, but Core's only damage passive is the Breath/Fetters attack +, whereas Ezana has the passives to boost damage in weathers that she can manually set up. Not sure how much though, and if it adds or multiplies. Does anyone know if they are additive or multiplicative? And does anyone have actual values of what the percentages are?Ģ) On hard mode, its a flat 50% increase to incoming damage right? So even though Anna has decently high defences, if you're taking a flat 50% increase to damage, low HP characters start to really become risky?ģ) Anyone have any ideas on the magic multipliers on the magic casters? Comparing Fred, Core, Narve, Ezana, Fred has the highest raw magic, and can augment her magic through clear skies and standing on a fire square. So buffs stack right? Are they additive or multiplicative? I thought Benedict wouldn't be that great once I got other characters that can also buff (albeit not as well, but they can also do more than just buff) but then I realized that buffs can in fact stack, since when I looked at the character's status I saw both there at the same time.

project triangle strategy pre order

I have a lot of questions, but I guess my most pressing ones are:

project triangle strategy pre order project triangle strategy pre order

Is there a triangle strategy discord or any other resource for this kind of thing? I'm really digging the inner workings of this game because it's actually hard enough (on hard mode) to make you want to pay attention to character stats, modifiers, and damage formulas in the game.But I can't seem to find any concrete information on things like damage formulas and multipliers.







Project triangle strategy pre order